This is currently a run by one person and so far this site it still a lot in working progress but its good enough right now for a release. Currently at this time the Contact page and Game Tracker doesn't work but I plan on adding that page as soon as I can. All the development updates are below. I'll try to keep you up to date every week maybe every other week.
News Feed
Quietus Allurement Demo Update 5
Posted: November 9th, 2023

Demo Update #5 is here. I've been putting in work to finish more with the game and making it to a point where I wont have to update the demo anymore and just work on main game! We still have work to do with survival mode and when those changes are there and I know it is ready to go I'll remove the watermark of work in progress.
Patch notes
Warning: Due to the fact that the weapon name has been changed this will break current saves and will crash your game. But with me working on saves I found a bug with saving so you may not have been able to save this whole time but that is fixed now.
Fixed: Lights now have collisions with other projectiles..
Fixed: Revive perk and TNT drop looks a whole lot better and is more accurate then before!
Reworked: Monster AI has been rewriting and should function about the same.
Changed: The First tier sniper rifle Design and Weapon name
Changed: Level 1 explosion sound has changed.
Fixed: Fallen angel magazine size was not correct.
Fixed: Crashed when trying to save the game. Disabled what was causing the issue
Fixed: Side lights now go back to the color that they should be after flickering.
Changed: Upright lights now responds to bullets
Changed: Level 4 stairs the view has changed to make it a little harder to know what is below.
Quietus Allurement Demo Update 4 Survival Mode Release
Posted: October 11th, 2023

Fixed: GUI Overlay for health icon
Fixed: The text when you died in story mode wasn’t in the correct position.
Changed: Voice line files in engine have been renamed for better organization. May not need this here but it might explain the higher file size for download.
Survival Mode
This game mode is a work in progress update until it gets closer to finished game. Currently includes one new map, a new weapon and a whole list of features to it! Below are currently known issues in the survival mode.
Survival Mode Known Issues
- Survival mode is work in progress!
- Revive perk is going to be reworked
- TNT Drop is going to be reworked
- Monster Variety needs work. Still have to add ground monsters
- Steam Stats are disabled but I want to add The stats at the end
- The Third drop from enemies is disabled.
Level 1 Additions/Changes/Fixes
Fixed: Walls spawn closer to off map now in level 1.
Fixed: collision with invisible wall causing the player to not walk correctly
Added: Puddles Squeak effect.
Weapon Changes
Patriot
- I thought this weapon was under performing being a tier 3 weapon. I think this weapons should have more damage.
- Damage was increased from 32-40 to 40-45.
Arctic Freeze
- Fixed: Reload sound being a little off.
Quietus Allurement Devlopment Progress #29 1 Year Ago
Posted: September 9th, 2023

One year ago I had posted my announcement that my game store page is live! Crazy to think its been a year already! This game has really came a long way since the store page going public.
Here's a little overview of the year!
- A month later we Launched the first trailer to the game also showing off the song that I got permission to use from the artist!
- The demo of the game came out 4 months later after the store page launch!
- We had three total demo updates with the last one being the launch of Level 1 and the story teaser!
- Lately the news have been about SURIVIVAL mode. This game mode is close to a work in progress Demo release! like really close! a few more things need to be worked on but overall we could that that very soon! Will have more details in a few weeks! who know maybe a release then?? I guess you'll find out
- We are still looking to do a next year release! There's still a lot of work to do but I'll be sure to keep you all informed on when the release will be!
- I just want to thank you all for the journey we have been on so far! it means a lot to me especially being the only developer on this game!
Quietus Allurement Devlopment Progress #29 September Update
Posted: September 3rd, 2023

Since the last update I've got a lot more completed and its really starting to get to a point where I could release a work in progress survival demo mode update! So this is the list that still needs to be worked on!
Enemy AI
Got almost all the AI converted over to survival mode! just need to get one more added which will take a little bit of a rework for that ai.
Wall Weapons
so far most wall weapons work except a few. I still have to fix a few bugs that comes along with this as well but so far test have proven to be fixed just have to finish implementing the fix.
Drops
2 of the 4 drops that I have in progress are working! Still need to get the texture for third one and the fourth one still has to be programmed and tested
End screen
so far is working but need to get the stats working a bit better for it which the least priority right now.
Quietus Allurement Development Update #28 August Update
Posted: August 14th, 2023

Here is the list of stuff that I need to work on for the survival mode release! I happen to fix a few things that were an issue like upgrading weapons not working correctly. These here are the things that I still need to work on and get done! once I have these completed the game should get completed fairly quickly from here! at least that's the hope I haven't really had much time to work on it lately.
Doors
All the doors are working so far But isn't purchasable yet so I would need to add that feature in.
Enemy AI
Still need to fix spawning rules and how they spawn and which ones spawn. meaning more verity.
Drops
2 of the 4 drops that I have in progress are working which means I'm not sure if the 4th one is going to happen yet. Still have to get the other one working but shouldn't be to bad.
Wall Weapons
so far only one of the wall weapons work so I need to get more of them working more consistently.
End screen
so far is working but need to get the stats working a bit better for it which the least priority right now.