Quietus Allurement

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Steam Store Page

Description

In an unknown facility you are trapped in this platform shooter game. That are doing illegal tests on you. Things go awry when the head of the facility began creating creatures and releasing them on the scientists and test subjects. The attacks grew in number until the facility was overrun. Now you must fight your way out to gain your freedom before the creatures kill you as well. Do you have the will power and the strength to save the world from the unknown?

Gameplay Trailer

News Update

Quietus Allurement Development Update #15

Good news and somewhat bad news, August 12, 2022
Quietus Allurement Development Update #1

Good News

This is going to be a long blog post so sit down and enjoy the read. Within the last month or so it looks like I'll will be able to release Beta 2.0.0.0. It's been a long time coming for sure.

Here's a sneak preview of what you might see.

24 Usable weapons in game. With everything pretty much done with them with attachments and all that. 3 levels at this current time. They might be more as development continues. Currently the new game mode will be a work in progress. There will be a watermark saying work in progress. At The start of this current new game mode there will only be one map available as of this time. This map won't be complete but it will be a start. There will be 3 levels for sure at release time maybe 4.

When will be the price of the game on steam?

Right now at this current time I think I would have it set for $40 us dollars. This is still not for sure yet as I still have a lot in the works with the store page.

Bad News

When will the steam store page be available?

At this current time I'm not sure since there is still a lot of work left to do with it! Will be sure to update you as soon as possible when We do launch our coming soon page!

When will the full game launch?

Well being that I still have a lot to do I'm hoping for close to the end of next year if possible!

When will the Beta launch?

I've got a lot of stuff that needs to be done yet but it's making progress! I been having test builds going out to people to try. Since the last post alone I had 11 updates some were really big updates, some were little minor things but overall those updates all just get a lot closer to the beta launch.


Quietus Allurement Development Update #14

Another month update June 6, 2022
Quietus Allurement Development Update #1

Current Progress

Its been a little while again and here's another update of the progress right now. Things are working out really good and stuff that's broken is getting fixed. Not only that but there's a lot of improvements being added as well that is just going to make the game more enjoyable. I still have a lot of stuff that need to be done like finishing up the rest of the story. And getting the first level and fourth level finished as well. Overall, I have 23 of 24 weapons completed! The new game mode still has a lot of stuff that needs to be worked on. I'm thinking for the Beta 3.0 I might just disable it or I might make a warning message saying work in progress. I'm not sure how that's going to work quite yet. I know it's been a long time since an update that's been released but I have had over 60 private testing releases in about a 9-month time period. It basically equals out to an update every 5 days. Which is quite a big thing. All this work I've been putting into the game should make this game run a whole lot better than the other one did.


Quietus Allurement Development Update #13

Another month update May 18, 2022
Quietus Allurement Development Update #1

Current Progress

Since the last update I've been working on just improving some systems and I've also been working more on the story with the overall game. Weapons are starting to get more detail to them. The game also has been upgraded to a whole new engine. Which is fine until there are a few problems with it. Main issue right now is the pause menu works but doesn't work in certain specific levels. There is progress being made its just really slow going especially since I'm the only one working on it. Its really starting to come together as a full game demo which I really like that about. It's been a lot of work but it definitely come a long way from the last update I made.


Quietus Allurement Development Update #12

Another month update April 1, 2022
Quietus Allurement Development Update #1

Current Progress

I've been taking some time off and taking a break and I've also been working quite a lot on the new game mode and been trying to get that all working like it should because I know I don't really need to release it with Beta 2.0 but I really want to do that. So, I've been making a lot of progress on that and with me adding this game mode I have to change the way code is saved so I had to figure out that and learn that which wasn't to bad but it still is gonna have to be tested. I've had a few issues with it but not to bad lately. I still have to figure out story progress and how I want to progress on that. I'm thinking within the next week or two I would work with that more. I still have a few weapons to complete but it's not too much more. I want to add a few more levels yet and working those out are going to take a little bit. I have been working on the story line of the game and its slowly making its progress. I know it's been a long time since an update/release of the game. It will be worth it in the end that's for sure. You would probably wonder if it's the same game compared to what it was before.


Quietus Allurement Development Update #11

Another month update February 17, 2022
Quietus Allurement Development Update #1

What's been going on?

I haven't had much progress going on as of late. I've mainly been focused on trying to get the new game mode working. It's been making really good progress but it still has a lot of work that needs to be done. Overall, I don't think it will be ready when the release comes out but it will hopefully be soon. I've also still been working on the story a lot to figure out the direction at which I want to take the game and thinking about future projects similar to this game. I'm still hoping to get this release out soon. Not sure when that will be yet but I'm hoping by summer. If all goes well. Then after the main release I'm going to be working more on the new game mode and getting that working as well as the story is at this current time. I'll also be working on finishing the main story. And hopes of getting it closer to a release of a full game. I'm also soon going to be starting a Steam Greenlight to try and get my game on steam. If I happen to get my game on steam I might do an early access but I'm not sure about this yet. Overall, I'm making progress on this but it's still going to be a while. Thank you for all those that read these posts and hopefully one day soon you'll support my game to where I can get it on steam.