Quietus Allurement

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Steam Store Page

Description

In an unknown facility you are trapped in this platform shooter game. That are doing illegal tests on you. Things go awry when the head of the facility began creating creatures and releasing them on the scientists and test subjects. The attacks grew in number until the facility was overrun. Now you must fight your way out to gain your freedom before the creatures kill you as well. Do you have the will power and the strength to save the world from the unknown?

Gameplay Trailer

News Update

Quietus Allurement Development Update #10

Another month update January 11, 2022
Quietus Allurement Development Update #1

I'm going to keep this short. So, since the last posting I've been working a lot on the secondary game mode that I'm trying to add and implement. It's no where's near being complete but we are making progress on it. I've also been working on the last little bit of weapons that I need to complete I've only got about 8 left to work on. Which means all the weapons will be done soon. On another note with everything that I've been working on. I am getting closer to a release. Not sure when but I'm hoping soon and when that time is coming up I'll be sure to let you all know. Maybe before the release I'll release a short preview of what the Update news looks like.


Quietus Allurement Development Update #9

Another month update December 6, 2021
Quietus Allurement Development Update #1

What's been going on?

This past month I've been working really hard on getting a lot of different weapons working and changing all of the damages for all weapons. I've also been working on a lot of user interface things that needed to be changed/worked on. With everything that I've been working on this past month has been much more things then previous months. Yes, I still have a long way to go but it is getting there.

Current Goals for release 2.0

28 Available weapons

- Currently 17 are done

4-5 Playable Levels

- Currently 3 Levels are done. I plan to add one or 2 levels before release.

Secret New Game mode

- Won't be available at release but I'm hoping to get this added within the next few sets of updates.

Weapon Showcase

- Currently Needs some work but should be finished soon with all the necessary features.

Storyline

- Currently Needs to be finished first before I can even get close to releasing this because I want to add a few things.


Quietus Allurement Development Update #8

Another month update November 5, 2021
Quietus Allurement Development Update #1

What's changed?

This past month I've been hard at work getting stuff added for the game to be completed for a beta release 2.0. Its been a lot of work trying to get this far but I'm really starting to make a lot of progress. Not only have I been play testing it I've been fixing up bugs in the game I probably wouldn't have found if it wasn't for the test version I've been having people try. I've been trying to get a release out for this game for a while now. I was thinking summer and then fall and now I'm not sure. All I know is that the way its currently sitting a year ago it was basically nothing when I started the rebuild. Even after the release of the last update that came out a while back. It has a whole lot more progress and just overall mechanics of the game have changed. I also have a whole lot more weapons completed then I did in the other version. Its got more progress to go, but I'm slowly starting to make some progress and getting closer to a release. Maybe end of the year I'll be able to release something but I'm not making any sort of promises.


Quietus Allurement Development Update #7

One Month Later. October 6, 2021
Quietus Allurement Development Update #1

What's been going on lately?

Over the past month I've been working on a lot of different things. Like bug fixing/testing a whole lot of different aspects of the game. Mainly due to the fact that I made a prerelease of the new demo that's coming out and I've been having one person that I work with test it out. Before I have maybe a half a page of stuff that I want to get done. Now I have over a page. But this is all good news because it would be that much more stable when it comes to the release.


Weapon Changes

Being that this remake has been almost in the works for over a year I happen to make a lot more progress I've ever made in a year. This whole game was basically made from the ground up. Right now, I've got 10 working weapons with attachments. I still got a lot of work that I still need to get done but its making quite a bit of progress.
Executioner

The Executioner has all new animations. A whole new reload animation and code system. I'm hoping this is way better than it was previously and Definity looks a little more realistic.

Dual Killer

The Dual Killer is going to get all new animations as well. Just to make it a little bit better for when I add attachments to the gun.

AT Splitter
The AT Splitter has all new animations and the animation for the reload is done. Just need the code and weapon attachment stuff and it will be done.
Destroyer

Not sure if I mentioned what I changed with this but it's got a whole new look to it with different sounds and animations.


Current Status

I've got a lot more work to do with the overall design of things but overall its starting to come together. I'm not sure when a release will happen quite yet since I still got quite a lot I still want to polish up before the release. I'm also working on future things that I can do after said release because there was so much I thought I would be able to get done that I just haven't done yet. I'm going to try and get a release out Winter time or before the end of the year. I'm not sure what we got

Quietus Allurement Development Update #6

Late Update Once Again. August 27, 2021
Quietus Allurement Development Update #1

What's been going on lately?

Haven't had much time to work on my game lately. I've been really busy at work to the point where I don't have much time at all, but this is where we are currently sitting at for development wise.


Weapon status

Currently the weapons are all textured. One is still missing in the game menu because I'm still trying to think of a good name for it. So far all of the Pistols and the Assault Rifles are done including attachments. I'm currently working on the submachine guns and I got a bit of progress there but still have a lot to do. My goal is to release this big 2.0 release with all the weapons. So, until I can get the weapons done then things will start to come together on when we might see a release for this.


Current Status

Right now, I only have one working level. I plan to change this up to the point of having 4 or 5