This is currently a run by one person and so far this site it still a lot in working progress but its good enough right now for a release. Currently at this time the Contact page and Game Tracker doesn't work but I plan on adding that page as soon as I can. All the development updates are below. I'll try to keep you up to date every week maybe every other week.
News Feed
Quietus Allurement Development Update #23
Balancing Tweaks, February 1st, 2023

The demo has been out for almost a week now and overall I'm really impressed how well its been going! its giving me motivation in the game that I haven't had in a month or so. I had released an update to fix a few problems that were found. Now my goal is to start balancing the weapons that are overpowered.
Next update
The next update to the game will include a few bug fixes and a few new things in the levels and work in progress info screen which right now will include what the overlay shows and what everything does.
There is a possibility of adding a level or 2 in the future update when that might I haven't decided yet the levels would have to go through some testing for sure. Below are other changes that is coming to the update.
Weapon Changes
Headshots
Headshots are going to get changed to do less damage with armor.
Headshots without armor are going to be adjusted to the weapons type so certain types will have more damage.
Weapon Damages
The damages are going to get reworked to adjust to the fire rate and reload time.
Range is also going to be a factor as well that I've haven't tested yet before. So this may take a little bit to figure out and may not make this update.
Enemy Difficulty
This has been in question about what needs to happen to make these guys tougher. Right now no changes are coming to the enemies the changes are going to be made to weapons right now. after weapon changes if they still are still easy I'll revaluate at that time.
I just want to thank all those that are trying my demo! its been a long road to get to this spot and I never thought I would get to this spot especially right now!
Quietus Allurement Development Update #22
Demo Hotfix update #1, January 26th, 2023

As the demo has been out for a few days now I want to provide a short update for little fixes! Thank you all for the support on the game its means a lot to me! Below is the hotfix patch details. There will be more to come for sure with this game demo! The reason I'm patching this right now is because there is a big crash problem that I really want to get corrected.
Update Notes!
Fixed: Random Not being random and doing same numbers when loading up game
Fixed: If a monster jumps into the spikes it crashes the game. (Found By Blackgoldangel1 now known as Kaiisau on twitch)
Known Issues The "You died" screen in certain levels don't look right. but will be fixed in the next update!Quietus Allurement Development Update #21
Demo Release Status, January 1st, 2023

Its been really busy during the holidays, so I haven't had time to post but now I have time, I hope everyone had a really merry Christmas and a good happy new years!
Some of you may know that the demo launches In less then one month! The demo will be released on the steam store for the up coming steam next fest! The demo will be skipping level 1 due to it being a tutorial level and the tutorial level is not going to be finished at this time. It might get done before the demo releases but I don't think it will. So the current status of the demo includes
Story mode will have 4-5 levels I say that because there is 5 levels because one of the levels has a different route you can take but only 4 total also you'll face 2 different monster types and 24 total weapons to play with. Every weapon is unlocked.
Survival mode This mode will not be in at release. being that this has only been in development for less than a year its been a lot of work for a single person to get it working the way I want to. but the demo will be updated as things get developed so when this is ready to go the demo will include 1 map for you to try out! The map currently in development is called Santa's Workshop.
The reason I'm doing steam next fest now is because I feel like the game is at that point of that 20-30 minute demo play and with all the work I've made this year I have a good feeling of trying to release the game either Late this year or early 2024 if all goes well!
Quietus Allurement Development Update #20
Survival Update, November 24th, 2022

Happy thanksgiving everyone! hope you all have a great day today! In game news is there is a whole entirely new menu built for my game that is going to be in the survival part of the game! I know it's not going to be in the demo at the launch but I'm trying my hardest to get to that point! Lately its been a lot about survival and in the next couple of weeks I'm hoping to work more on the story and get more progress on that! Its a little short post today being that it is thanksgiving but I will have more details coming soon on everything that I've been working on.
Quietus Allurement Development Update #19
Steam Next Fest Details, November 11th, 2022

So the last month I've been preparing for February 2023 Steam Next Fest! The release of the demo is going to be January 26th at 12am CST! The demo will be public at that time mainly for the press review! but you're free to play it but if you want to wait till Steam Next Fest thats fine too!
The Demo Details!
Story Mode Hopefully will have the first chapter with voicelines! and the rest wont just because I dont want to give away the whole story in the demo! The demo will have 5-6 levels
Weapons Available There will be 24 weapons for you to try and use at any point! Once the full game comes out the weapons will be level locked. The Demo wont have Survival when it releases on the 26th but there will be demo updates to improve the game and see how things are working and there will be a survival map that will release with the demo when the survival game mode is at that point where I think is in a good spot for it to be released where there are minimal bugs and that there's just a few things that I have to tweak before the game launches. but once the demo reaches that point of being a completed state it will not get any more updates after that.