This is currently a run by one person and so far this site it still a lot in working progress but its good enough right now for a release. Currently at this time the Contact page and Game Tracker doesn't work but I plan on adding that page as soon as I can. All the development updates are below. I'll try to keep you up to date every week maybe every other week.
News Feed
Quietus Allurement Development Update #18
2 Years Later, October 10th, 2022

2 years ago
We started rebuilding the game from the ground up. With us doing that we were able to add a lot of cool features One of them being profiles but I didn't know getting my game on steam was gonna be possible right away so we removed that. but Maybe in the future it will come back later. possible on a different game or something. The other things we got working are all of the attachments for the weapons and we only had 8 working weapons now we have all 24 weapons. We even had a more levels with improvements to all of the levels. We added a blood system that looks really cool! Lighting system has been improved. We got working progress survival mode. More details coming soon with that later. We still have a lot of work to do on that. This past week I've been programing some things for the first level to get the tutorial mission done. I haven't really worked on much else because I really want to make sure that the code that I'm doing for the first level wont screw up the other levels. The past 2 years have been some of the best years for this game. It has really just made this game so much better. I'm sure as time goes on it will be getting close to release. I'm still hoping sometime in 2024 I know that seems like a long ways away but its going to be worth it especially with all the work that I've been putting into the game.
Quietus Allurement Development Update #17
Gameplay Trailer!, October 2nd, 2022

Gameplay Trailer!
The new gameplay trailer is now available! It's been a long road to get this far and its only the start. I've got a lot more work to do to get anywhere close to release with this.
Quietus Allurement Development Update #16
Good news!, September 8th, 2022

Good News
Quietus Allurement has finally hit the steam store page!
Now development wise the game is coming along I have a huge update coming soon to the play testers and its gonna be a good one!. We are making significant progress since the start of when I have an amazing game tester helping me out!
Quietus Allurement Development Update #15
Good news and somewhat bad news, August 12, 2022

Good News
This is going to be a long blog post so sit down and enjoy the read. Within the last month or so it looks like I'll will be able to release Beta 2.0.0.0. It's been a long time coming for sure.
Here's a sneak preview of what you might see.
24 Usable weapons in game. With everything pretty much done with them with attachments and all that. 3 levels at this current time. They might be more as development continues. Currently the new game mode will be a work in progress. There will be a watermark saying work in progress. At The start of this current new game mode there will only be one map available as of this time. This map won't be complete but it will be a start. There will be 3 levels for sure at release time maybe 4.
When will be the price of the game on steam?
Right now at this current time I think I would have it set for $40 us dollars. This is still not for sure yet as I still have a lot in the works with the store page.
Bad News
When will the steam store page be available?
At this current time I'm not sure since there is still a lot of work left to do with it! Will be sure to update you as soon as possible when We do launch our coming soon page!
When will the full game launch?
Well being that I still have a lot to do I'm hoping for close to the end of next year if possible!
When will the Beta launch?
I've got a lot of stuff that needs to be done yet but it's making progress! I been having test builds going out to people to try. Since the last post alone I had 11 updates some were really big updates, some were little minor things but overall those updates all just get a lot closer to the beta launch.
Quietus Allurement Development Update #14
Another month update June 6, 2022

Current Progress
Its been a little while again and here's another update of the progress right now. Things are working out really good and stuff that's broken is getting fixed. Not only that but there's a lot of improvements being added as well that is just going to make the game more enjoyable. I still have a lot of stuff that need to be done like finishing up the rest of the story. And getting the first level and fourth level finished as well. Overall, I have 23 of 24 weapons completed! The new game mode still has a lot of stuff that needs to be worked on. I'm thinking for the Beta 3.0 I might just disable it or I might make a warning message saying work in progress. I'm not sure how that's going to work quite yet. I know it's been a long time since an update that's been released but I have had over 60 private testing releases in about a 9-month time period. It basically equals out to an update every 5 days. Which is quite a big thing. All this work I've been putting into the game should make this game run a whole lot better than the other one did.